A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Friday, December 16, 2022
The Street Fighter 6 pre-order trailer, a look at Marisa, the modern gladiator
One of the things that I despised in SFIV, and SFV were over-the-top characters, moves, and animations. They often broke the fourth wall, and turned the fighting game into a series of sight gags. The way that Abel would spin opponents over his head with ease was one example. But also the way Rufus would bounce, or F.A.N.G. would flap his arms, and fly all over the stage. These silly animations took me out of the game. In the previous blog I mentioned that Marisa was a second take on one of the cringiest characters in the franchise. I honestly believe that she was a way to make up for Hakan, the Turkish oil wrestler. Let’s examine the roots of both characters.
Wednesday, December 14, 2022
The Street Fighter 6 pre-order trailer, a look at Manon, the graceful judo practitioner
In the previous blog I mentioned that Street Fighter 6 Director Takayuki Nakayama, Producers Kazuhiro Tsuchiya, and Shuhei Matsumoto, and Designer Yusuke Hashimoto were doing a much better job with design, diversity, and inclusion than in either SFIV, and SFV. Although they were working with Capcom on the previous games the final direction of the series was in the hands of Yoshinori Ono, whom as a director I had argued took the franchise into some dumb places. The roots of some great characters were in both SFIV, and SFV, however some of the best ideas seemed left on the cutting room floor. The decision to put Rufus in the game instead of King Cobra set the tone that Mr. Ono would be going with during his time leading the projects. I had mentioned previously that Capcom was able to make a memorable character out of an ugly stereotype in the early days of SFII. Mr. Ono didn’t seem to have the same level of insight that I believe the franchise deserved. I contend that many of the new cast members in Street Fighter 6 are an attempt to redo the plans the staff had much earlier.
Monday, December 12, 2022
The Street Fighter 6 pre-order trailer, a love letter to the series, and a look at JP
Thank you for dropping by the blog. We have a lot to talk about with the release of the Street Fighter 6 - Pre-Order Trailer. Make sure to watch it if you haven’t already.
There is a tremendous amount of new information revealed about SF6, including official reveals of some new faces. One of the things that surprised me was the re-introduction of bonus stages. Ways to earn extra points, learn skills, and practice special attacks have been a part of the SF franchise since the very first game in 1986. In fact one of the earliest bonus stages involved board breaking. After 35 years this returns in the game. Long-time players would spot nods to other classic bonus stages, and even new challenges.
Friday, November 18, 2022
Is Dhalsim a fan of curry? A rare Street Fighter collectable from Japan turns up on my birthday!
I got tons of goodies for my bday. Games, comics, toys, and lots of Disney stuff, including Oswald the Lucky Rabbit. My favorite gift is something that’s been on my radar for almost a decade. Capcom had a cross promotion with CoCo Ichibanya to celebrate the release of Street Fighter X Tekken. They sold a limited number of spoons featuring the stretchy armed Dhalsim. The restaurant serves Japanese style curry in case you haven't heard of it. It's super tasty if you ever get a chance to visit it.
Labels:
coco ichibanya,
collectable,
curry,
dhalsim,
present,
spoon
Thursday, August 25, 2022
Style Wars, looking at Kimberly in Street Fighter 6, and Isla from King of Fighters XIV.
I think we should have the conversation about Kimberly, about culture, and the developers at SNK, and Capcom. I had previewed Kimberly when she was leaked a month or so ago. Most of my observations turned out to be accurate. The internet has absolutely fallen in love with her, posting fan art, and cosplay pics following the reveal trailer including the updated Juri. The thing I think we have to acknowledge is that Kimberly has themes that were seen in SNK characters much earlier.
Labels:
bandeiras,
bboy,
brazil,
breakdance,
chile,
dj,
duck king,
emcee,
graffiti,
kimberly,
mc hammer,
ninja,
salt n pepa,
snk,
street fighter 6,
zarina
Monday, August 15, 2022
Garou Mark of the Wolves, the manhua part 2
The first half of the Garou Mark of the Wolves manhua from 1999 was a retelling of the events of Fatal Fury. They gave audiences the history of stars Andy, and Terry Bogard. The villain Geese Howard, his relationship with half-brother Wolfgang Krauser, and estranged son Rock Howard. We also get to see several other major players from FF canon including Joe Higashi, Raiden, Mai Shiranui, Tung Fu Rue, Billy Kane, and Yamazaki.
Labels:
andy bogard,
chinese comics,
comic,
fatal fury,
garou mark of the wolves,
geese howard,
joe higashi,
kain r. heinlein,
marco rodriguez,
marie heinlein,
origin,
raiden,
rock howard,
southtown,
tournament
Friday, August 12, 2022
Garou Mark of the Wolves, the manhua part 1
Recently I discovered that there was a manhua, a Chinese comic series based on Garou Mark of the Wolves (MOTW). There were 10 issues in total. The books came out in 1999, the same year that the game debuted. I got them from a collector in California, and thankfully didn’t have to pay a lot. The first thing that I noticed when they arrived were that they were much larger than standard comic books, or manhua. The standard comic book size was 6-5/8 inches wide by 10-1/4” tall, the Garou MOTW books were 7 1/2” wide by 10 1/2”. These issues were almost as big as magazines.
Subscribe to:
Posts (Atom)