A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Monday, April 14, 2025
Making a Sonic Team fan, part 4...
Sonic Team had always gone above and beyond when creating new titles. Sonic, Burning Rangers, NiGHTS into dreams, and Billy Hatcher were all fantastic with unique game play elements. Like many AAA developers there were volumes of unused assets that remained on the cutting room floor as the games were each finalized. In some cases the remains of a beta stage, character, or even music could be found in the game data itself, waiting to be discovered by the community. The Sonic games had several examples of beta material being left on the Genesis cartridges. Similar things were expected for the Saturn disks, the only problem was getting to that data was hard. It took decades for home-brew programmers to get to the info, and compile it into a workable format.
Friday, April 11, 2025
Making a Sonic Team fan, part 3...
In the previous blogs I talked about how much I loved the Sonic the Hedgehog franchise, and in particular the games made by Sonic Team, rather than the other developers. I also talked about the rare characters that I adored like Ray the Flying Squirrel, and Mighty the Armadillo. As much as I loved those characters I didn’t do too much art featuring them over the past few decades. Cartoon characters had always been difficult for me to draw. I try make realistic illustrations, to draw people, and vehicles in correct scale, and proportion. So going in an a loose animated style was very much out of my comfort zone. That’s not to say it’s impossible for me to do, I’m just not happy with the results when I try to draw the classic Sonic characters. I will on occasion challenge myself, and draw my absolute favorite game character instead NiGHTS from the game NiGHTS into dreams…
Wednesday, April 9, 2025
Making a Sonic Team fan, part 2...
The Sonic the Hedgehog series meant a tremendous amount to me, and my family. The love we had for the character was sometimes hard to put it into words. Like many of you we played the titles, watched the cartoons, films, and collected the toys. Moreover the people at Sonic Team greatly influenced me as a gamer, and as an artist. Contrary to what some of my friends might have thought I was not blindly loyal to the character, especially his appearance in sequels. I didn’t know it at the time but I was sensitive to the titles not produced directly by Sonic Team. My friends in high school knew that the first two games were among my absolute favorites. They wondered why I was highly critical of the rest of the sprite-based games. I told them there were a number of small details that bothered me. Things like character designs, animation, levels, and even music felt odd. I couldn’t pin it down but something didn’t feel “right” to me.
Monday, April 7, 2025
Making a Sonic Team fan, part 1...
Hello friends, and visitors! I hope the year is going well for you. I’ve been hard at work at my actual job. I’ve also been trying to make time for art. I’ve been stuck thinking about what to write about on the blog. Then it came to me. I could write a little bit about one of my favorite game series, and share some art at the same time! The thing about the games I want to talk about is that it also launched one of my favorite film franchises.
Each Zone in the Sonic titles had their own unique song. They were all catchy tunes. Little did I know that the best melodies would be featured in an album. The Star Light Zone song to me was the best. It framed the chill vibe of the stage, the groundbreaking parallax-scrolling stars in the background, and its unique fight against Dr. Eggman. I had just graduated high school, and was attending college when I finally heard the song it was based on. I remember I was walking to the bus stop, listening to my portable CD player when the familiar melody popped up. I lost my mind hearing the song with lyrics! 薬指の決心 = Kusuriyubi no kesshin = Determination of the ring finger from the album Million Kisses was the melody that Masa had composed for Sonic Team months before it appeared on the album.
The game play, and music featured in the Sonic Team games made me a lifelong fan. It wasn’t the only thing that kept me coming back. As an artist I couldn’t get enough of the world building that the studio was doing. It greatly influenced my work. I’m going to talk about that in the next blog. Did you have a favorite Sonic Team game? Did you like the movies, or music associated with the Sonic franchise? I’d like to hear about it in the comments section. As always if you enjoyed this blog, and would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
Friday, April 4, 2025
The horse jumped over the moon, the story of Namco, final part
Wonder Eggs 3: Final attraction lineup
1. The Wedding Judge
2. Future Colosseum
3. Carnival Arcade
4. Galaxian³
5. Zombie Coffin
6. Phantomers
7. Cyber Station
8. Tower of Druaga
9. Hotel Murder House
10. Möbius Creek
11. The Star Audition
12. Laperopter
13. Oracle of Pyrallis
14. Pyrallis Carousel
15. Virtual Vehicle
16. Italian Tomato Sweets Sweetie (Dessert House)
18. Greedy Moon (Hamburger Shop)
19. Italian Tomato (Pasta Shop)
20. Wonder Market (Souvenir Shop)
21. Wonder Chapel (Memorial Shop)
22. Wonder Caricature (Portrait Shop)
Here was the Egg Empire: Final attraction lineup:
23. Funhouse Express
24. Drift King
25. Q-Zar Arena / The Mummy
26. Cyber Station II
27. Fighter Camp
28. Tomato Empire Kitchen
29. Wonder Pitching
30. Virtual Coaster - Max Flight VR2002
31. SFX Movie Ride - Venturer: Featuring Space Race, Alien Encounter, The Snowman the Ride
Wonder Eggs, and Egg Empire research collected from: Wonder Eggs Guide Map, Namco Graffiti magazine, the book “All About Namco II", NOURS magazine, The Namco Museum, Namco Wiki, Ge-Yume Area 51 Shigeki Toyama Collection, mcSister magazine, first person attraction details from Yoshiki. Event details from Hole in the Socks
I hope you enjoyed this part of Namco’s history. Did you have a favorite entry in the series, or Wonder Eggs attraction you wanted to try? Please tell me about it in the comments section. As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
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