1. Play is free, is in fact freedom.
2. Play is not "ordinary" or "real" life.
3. Play is distinct from "ordinary" life both as to locality and duration.
4. Play creates order, is order. Play demands order absolute and supreme.
5. Play is connected with no material interest, and no profit can be gained from it.
Wonder Eggs, and Egg Empire research collected from: Wonder Eggs Guide Map, Namco Graffiti magazine, the book “All About Namco II", NOURS magazine, The Namco Museum, Namco Wiki, Ge-Yume Area 51 Shigeki Toyama Collection, mcSister magazine, first person attraction details from Yoshiki. Event details from Hole in the Socks
1. It is free, or not obligatory.
2. It is separate from the routine of life, occupying its own time and space.
3. It is uncertain, so that the results of play cannot be pre-determined and the player's initiative is involved.
4. It is unproductive in that it creates no wealth, and ends as it begins economically speaking.
5. It is governed by rules that suspend ordinary laws and behaviors and that must be followed by players.
6. It involves imagined realities that may be set against 'real life'.