A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Saturday, April 27, 2024
Garou Mark of the Wolves, how some characters evolved from concept art
At the EVO 2024 tournament in Japan SNK showed off a playable build of Fatal Fury City of Wolves, this was the sequel to the 1999 fan favorite Garou Mark of the Wolves. I had written about the original title, and updates on the sequel a few times on the blog. Most recently I talked about Preecha the Muay Thai genius. The entire character lineup hadn’t been revealed yet. There was a lot of speculation as to who was next to be unveiled. I wondered if the concept art of the original game might give us a hint as to how some of the cast evolved. Thanks to Zero an Italian friend of the blog (Grazie!) I was able to put together this quick writeup.
Labels:
afro,
b. jenet,
concept art,
daraku tenchi,
design,
duo lon,
garou,
grant,
kain,
king of fighters,
lin,
marco rodriguez,
maxima,
pirate,
poison fist,
preecha,
snk,
steel heart,
trope
Subscribe to:
Post Comments (Atom)
I think it was pretty awesome that the concept art and final art Maxima switched from rips in pants to stripes.
ReplyDelete