A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Showing posts with label maxima. Show all posts
Showing posts with label maxima. Show all posts
Saturday, April 27, 2024
Garou Mark of the Wolves, how some characters evolved from concept art
At the EVO 2024 tournament in Japan SNK showed off a playable build of Fatal Fury City of Wolves, this was the sequel to the 1999 fan favorite Garou Mark of the Wolves. I had written about the original title, and updates on the sequel a few times on the blog. Most recently I talked about Preecha the Muay Thai genius. The entire character lineup hadn’t been revealed yet. There was a lot of speculation as to who was next to be unveiled. I wondered if the concept art of the original game might give us a hint as to how some of the cast evolved. Thanks to Zero an Italian friend of the blog (Grazie!) I was able to put together this quick writeup.
Labels:
afro,
b. jenet,
concept art,
daraku tenchi,
design,
duo lon,
garou,
grant,
kain,
king of fighters,
lin,
marco rodriguez,
maxima,
pirate,
poison fist,
preecha,
snk,
steel heart,
trope
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