
A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Showing posts with label chosun musa. Show all posts
Showing posts with label chosun musa. Show all posts
Friday, September 11, 2026
Bookmark This Page; the random fighting game posts
I love fighting games of every type. If you want a look at rare titles, unpublished titles, and random fighting game topics then Bookmark This Page.
Friday, January 12, 2024
Korean fantasy fighting game Chosun Musa is not cancelled!
Friends in the fighting game community, I have wonderful news! If you are a fan of fantasy, historical or sword fighting games then you might remember I wrote about Chosun Musa previously. I had been keeping tabs on the Korean game since 2007, and couldn’t find any news on it recently. As it turns out the game was not cancelled. As it is a small independent studio working on it the game was simply delayed. But don’t take my word for it. Please read below from the game creator.

To be brief, unlike the content of your article, I am still working on the Chosun Musa project. I recently revealed details on two characters that can be found in Chosun Musa (Refined) on ChosunMusa_US in 2022 for testing purposes. As stated in "The Document of Chosun Musa" on that Twitter page, Chosun Musa (Refined) is based on HD sprites, and the character accessories and weaponry will be pre-rendered as detailed 3D models.
Also, I recently purchased the trademark Chosun Musa, and domain name (chosunmusa.com) for Chosun Musa in Korea. Although the development process will take a long time because the game's production direction is focused on high-resolution pixel art and quality, I have preemptively purchased the game's IP name and domain name to minimize disputes from others.
Unfortunately, at present, I am working on a side project for Chosun Musa, a fan-created project called Darkstalkers Re-Creation. In this project, I aim to create two illustrations: the original costumes of the characters and alternative costumes that I created myself. I believe that Darkstalkers Re-Creation will have a positive impact on improving my creative skills as I am currently producing Chosun Musa.”

Labels:
animation,
chosun musa,
darkstalkers re-creation,
developer,
fantasy,
fgc,
fighting game,
iron witch,
korea,
korean,
sprites,
sword fighting,
update
Location:
Long Beach, CA, USA
Saturday, August 26, 2023
Chosun Musa, the 2D Korean Fighting game that almost was.
The down side to being a fighting game aficionado is having vague memories of games that could-have-been or were never published. I remembered there was a fan project for a game called Chosun Musa back in 2007. It was a 2D sprite-based fighting game set in the Joseon era. It was the last great dynasty in ancient Korea, you know the period that was the backdrop of many TV dramas. The game was originally slated for the PC but was cancelled. It was later rumored to be ported to the PSP as long as the developers were interested in the Sony handheld. The developer was Wildcat, they had created Mortal Kombat Zero; a game that I can’t seem to find any information on. I even checked to see if they had worked on Mortal Kombat Mythologies Sub-Zero, but that was Midway Games, and Avalanche Software.


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