A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Friday, January 5, 2024
Ultimate Domain, a fighting game that never was.
Hello friends, today I bring you an arcade fighting game that never was. I’m always sad when I find out about a game that could have been, especially when there are screenshots, video, or even beta tests for fans to pour over. This was the case for the King of Fighter’s World. Then there were the studios that put some working prototypes in arcades like Capcom Fighting All Stars, and generated some press in the magazines.
Labels:
arcade,
atlus,
fighting game,
games,
power instinct,
prototype,
racdym,
racjin,
raijin,
range murata,
ultimate domain,
unpublished
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