
A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Showing posts with label arthur adams. Show all posts
Showing posts with label arthur adams. Show all posts
Monday, June 1, 2026
Bookmark This Page; The best Incredible Hulk villains, writers, and artists
My favorite Marvel Comics character is the Incredible Hulk. I did a series talking about his greatest enemies, as well as my favorite storytellers, and artists. If you want to find out more then Bookmark This Page.
Monday, October 28, 2024
Generations of Hulk creators, final part...
I hope my rambling series on the Hulk has kept you entertained these past couple of weeks. I had fun researching, putting it together, and sharing my thoughts on the best way to present the character. I hope it helps budding writers, and artists think about the approach they take when working on their own stories. I also wished it helped non-Hulk fans understand the appeal of the Jade Giant. He was certainly much more complex than has been presented in the recent Marvel live action films, and television shows. Today I’d like to talk about my favorite artists to work with the character. Let’s pretend that only one living artist allowed to draw the character until they retired. Who would I choose, and in what order?









Monday, October 21, 2024
Generations of Hulk creators, part 4...
In the previous blog I talked about how John Byrne taught a generation of young artists how to draw powerful characters in comic books. Mr. Byrne drew both the Hulk for Marvel, and Superman for DC. Arguably the two strongest characters in comics history. He presented a version of the Hulk that wasn’t vascular, or swollen like a bodybuilder. Instead he was built like a monster. Proportionally larger, wider, and heavier than any typical human physique. It worked for the character, and was the style adopted by the heir apparent, a young Australian artist named Dale Keown. Dale would slowly add his own details to the character, making his muscles better defined, changing the shape of his head, and various proportions. In the end he created a template that would be copied by further generations of Hulk artists. Yet if I were to be fair he wasn’t necessarily the most influential of all the Hulk artists. That distinction more than likely belonged to Arthur “Art” Adams. He was highly regarded as the peak monster designer across all modern comic books. He had few peers capable of rendering unique, highly-detailed monsters. But that wasn’t the only thing he was known for.








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