A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Monday, October 7, 2024
A symmetry of villainy, part 3…
When I started this series I mentioned that the Incredible Hulk’s greatest villain was returning. It caused me to start talking about my theory on rival design. For people new to character design I advised if they were stuck on creating villain then they should try making an evil mirror version of the hero. For example the Abomination was the evil counterpart to the Hulk, the Bizarro was the same for Superman. These types of enemies worked well all throughout pop culture. I also mentioned that the most interesting rivals had asymmetrical designs. They did not have a similar group of skills or abilities as the protagonist. Even opponents that were physically inferior could be considered the most dangerous of rivals. Lex Luthor was a regular human compared to the Kryptonian Superman, yet for over 80 years he was considered the greatest opponent.
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