A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Wednesday, July 23, 2014
The Ridge Racer Legacy, part 16...
Arcade fans noticed the leggy grid girl Reiko Nagase in the original Ridge Racer. She was the only sprite-based character in the otherwise all-polygon graphics engine. Reiko was designed as "cheesecake" for the male audiences. She wasn't the first character designed for that purpose but most certainly became the longest-lived. In fact when she was put into the game she didn't have a name. By no stretch of the imagination did Namco make up her role. In many professional racing circuits models wearing team livery were used to pose next to the race cars and motorcycles and sometimes accompany drivers to the pit. The term paddock girl became synonymous with the skimpy costumed models.
Labels:
rave racer,
reiko nagase,
ridge racer
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Even knowing the truth about Reiko it still fun(ny) to read how it happened, must have been quite a few broken hearts over that one.
ReplyDeleteI don't see a problem with Rekio's design being based off a man per se, don't most female offspring look like their fathers? When you think about it that way it isn't so bad, Reiko is still plenty attractive.
ReplyDeleteThink of Reiko Nagase as Kei Yoshimizu's daughter and it isn't so bad.
Thank you! Now i can see her again in good light :)
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