A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Tuesday, July 15, 2014
The Ridge Racer Legacy, part 10...
Ridge Racer 64 was an amazing console game but with the debut of the Playstation 2 (PS2) many fans were eager to see how much higher the bar would be set by Namco. Ridge Racer V was seen as a way to reboot the franchise and not simply copy their previous release. As the studio had done with R4 they went in with a clean slate and programmed an entirely new engine from scratch. This meant that the studio would not be re-using any assets from the Playstation.
Labels:
airport oval,
arcade battle,
namco,
pac man gp,
ridge racer v
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better graphics does work on some; just not all though.
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