Well designed fictional or real cars could appear to have their own distinct personality. Who hadn't thought that the classic Volkswagen Beetle was not perpetually smiling or that ? When those cars were placed within imaginative games then they could really come into their own. The Choro-Q games by Atlus and other developers showed that cars could replace humans in an action-RPG. Gamers could be made to empathize with the tiny cars as the story progressed. Relationships were built with the other cars as players went on various missions. Players learned that their car was an important member of the community even though they primarily wanted to be a racer. Consider that these games were out way before the Pixar film had even been conceived! The racing element was not forgotten however and was actually quite challenging. Players learned that they had to compete against cars of their own class. There was no way and stock car was ready to race professionally after all. So players raised money by completing menial tasks and winning smaller events. Eventually they would work their way up to the big leagues. Every element of the cars could often be modified, from the paint schemes to the types of tires, body kits and engines that they used. In the Choro-Q universe it was akin to getting a makeover, or in extreme cases like getting a heart transplant.
The M12 LRV (Light Reconnaissance Vehicle) was better known to gamers as the Warthog. The first person shooter Halo had introduced all sorts of futuristic weapons to gaming, possibly none as awesome as the Warthog. It was a military vehicle designed for speed, one that could carry a few soldiers and run circles around tanks. Not many Hollywood films had been set with ground forces fighting on alien planets so the design was relatively new. The scope of all the designs featured in Halo was breathtaking in fact. Every piece of armor, every weapon, vehicle and location had tremendous forethought and execution. Those that assumed the best designers were working on films only had clearly not seen the work in most Triple-A blockbusters. The Warthog was akin to the Light Cycles in Tron. It not only looked great but it also looked very functional. It had four wheel drive and four wheel steering which would help it turn quickly despite its size. The large tires and dynamic suspension system could help it clear terrain that would have stopped normal vehicles and many off-road trucks. It had armor plating that followed the contours of the engine, protected the transmission and also provided clearance the rear mounted high caliber machine gun. It was nothing short of a perfect military atv and proof that game designers could make the transition to real-world production vehicles (if the military were interested).
The videogame industry evolved very rapidly from the '70s through the '80s. Graphics, controls, memory, storage and other issues were trial and error in the early days. The majority of titles were becoming more refined with studios splitting time between home consoles and arcade units. By the '90s cars could no longer be pinned to just one genre. Of course the most memorable car titles did involve racing of some sort. Through the arcade era no single studio could claim to have to have owned the racing genre better than Sega. Yet there was one studio that was perpetually challenging their status. The rivalry between Sega and Namco for arcade racing domination would become the stuff of legend. As patrons poured billions of dollars into the videogame industry both Sega and Namco were investing millions back into research and development. Some of the breakthrough technology in gaming came from a racing title. Color graphics, surround sound, analog versus digital steering and 3D modeling were technologies pioneered in many racing cabinets. No two studios did it better than Sega and Namco. The next blog will look at this rivalry and begin an entirely new chapter for this series. If you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
ah yes the truck from Twisted Metal the name escapes me at the moment though...
ReplyDeleteWayne, the truck was named Sweet Tooth. The driver was Needles Kane. A lot of people think the clown is named Sweet Tooth.
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