Friday, March 22, 2024

Married to the Sea, part 3 - A 1UP classic from February 8, 2008

Welcome back to this final part of the sea fairing adventure. Before I cast off let's take a look at the underwater games you might have missed. What makes this group different from yesterday's is the loss of the submarine. There is no metal barrier protecting the heroes of these games, no torpedoes or missiles to shoot at enemies. Just the player and wide open ocean. The majority of these games are based around free diving or small watercraft vehicles. Like the titles featured yesterday most of these games have their roots in the arcade. Early on they relied on a gimmick, like the periscope, to get players interested. The first ones were mostly about swimming around and shooting things with a harpoon gun.

Some of the oldest games were inspired by the movie Jaws, which demonized the great white shark. Atari was the first to make the connection with Shark Jaws released in 1975. A few years later Shark Attack by Pacific Novelty put you in the role of the shark, chasing around divers and eating them whole. The tables were turned and the seeds were planted for one of Scott Stoddard's favorite Shockwave creations Mad Shark.

Not all of the games were in the same format, some tried to mix things up by changing the objectives. K'K Tokki's Kaitei Takara Sagashi aka "Underwater Treasure Hunting" was released in 1980 by Namco. In this game players had to navigate a deep sea diver as they descended from the ship to the ocean floor. Along the way they were expected to avoid sea creatures. Once at the bottom of the screen they had to locate a treasure chest and then bring it up, again avoiding obstacles en route to the surface. This was a fun game but like the submarine titles, the SHUMP format seemed to work perfect here. Sea Fighter Poseidon by Taito was released in 1984. I believe it was the first SHUMP using the personal watercraft in place of the sub.

The SHUMP format seemed perfect for the genre, as divers could now swim as fast as sharks and their mini vehicle could shoot harpoons in the place of machine gun fire. One of the most well thought out games using this format was Thunder Jaws, released by Atari in 1990. Players swam around portions of the sea shooting a harpoon gun at enemies and trying to locate underwater lairs like caves and pipelines. The game then switched from swimming to running and gunning. Not quite the high action of Metal Slug but instead the slower pacing of Rolling Thunder. It was a unique concept but neither the diving nor the gunning was really superb.

this game was recommended to me by Marc and is quite good. Treasures of the Deep by Namco was released in 1997 for the original Playstation. The game allows you to explore the sea floor for hidden treasure. At the same time you have to fight off all sorts of sea creatures and pirates with their own personal watercraft and mini sub. This game is very much like Sea Fighter Poseidon in 3D. You get to travel all over the world, upgrading your equipment and buying different mini subs for certain missions. You can revisit levels and try searching for artifacts to unlock a secret level.

Of course the greatest ocean adventure game came out a year later. I've already said that the Ocean Hunter was one of my favorite games of all-time. What else could I possibly add about the Sega title from 98?

It's tough to put the experience into words unless you followed the game from beginning to end. It captures all of those themes that I had grown up with, including the amazing underwater world, awesome subs, sea monsters, sunken cities and wrapping them into a complete adventure. This is the only underwater game that trumps In the Hunt. It was the perfect design from the get-go. We are presented a steampunk world where science and myth collide. Sea monsters are attacking ships and ports and it's up to you to collect a bounty on these creatures by traveling the world with your hot air balloon and mini harpoon craft. This is a shooter on rails, akin to the other Sega titles Gunblade NY and Gunblade LA. Visually this game is still among the more impressive arcade titles you'll ever see. The only decent Ocean Hunter footage around is not very clear and does not give you a sense to how well made this game is.

The character designs, levels, music and bosses are all amazing. They help create a great atmosphere for the title and help pull you into this world. Too bad Sega never followed up with anything else on this title. I'd put my money down to get this on an arcade classics collection. This was truly one of Sega's unknown gems and worthy of a spot on the real top-100 games of all time list (especially since some magazines rank the dismal Bubsy the Bobcat on their list).

So does this wrap-up my never ending love of the sea and water videogames? Well it would if the genre didn't keep sparking new ideas. Undertow by Chair is a popular Xbox Live arcade shooter. It takes many themes featured in both the submarine and diving genres and mixes them in a western SHUMP format. Japanese SHUMPS are usually linear, the level moves left to right or top to bottom. SHUMPS over here from as old as Robotron to computer titles like Wingnuts 2 or as recent as Geometry Wars have allowed us to move freely all over the screen. While I don't own an Xbox 360 I still like to keep tabs on the genre and the video I've seen has me very interested in it. It also gives hope that developers haven't given up on the sea-based titles.

Well this brings me to the end of another series. I hope you enjoyed this trip down memory lane and didn't get turned off with my crazy fascination with the sea. I didn't talk about all the popular boat games because those you are more familiar with. Although Aqua Jack by Taito and Hydra by Atari did take the high speed boat and put machine guns and missiles on them... hmm... maybe I should mention them at least.

Plus I never did get Blood Wake for the Xbox, was it any good?

Ah, enough of that. Have a great weekend and let me know what you are up to! As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
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