A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Friday, October 27, 2023
Muscle Bomber - the Capcom wrestling series, part 2
Through most of the ‘80s, and ‘90s there were many gaming magazines in Japan covering all of the latest releases. Famitsu was among the biggest covering the entire industry. Then there were the magazines that focused on specific consoles, like the Famicom / Nintendo Entertainment System, Mega Drive / Sega Genesis, Playstation, etc. These magazines often featured interviews with the developers, in addition to previews, and reviews of the latest releases. One of my favorite magazines was Gamest. It was focused on the arcade industry. The best part of the magazine was how it did deep dives on each game, and would write detailed strategy guides. These magazine-type guides were called Mooks, for magazine-books. Gamest also had a monthly manga series where many of the fighting games were serialized. These were among the earliest places where fans could find out the canon of their favorite games. Not every game got an official guide for the arcade, and even less had its story fleshed out, and universe explained.
Labels:
anime,
arcade,
capcom,
cwa,
guides,
history,
hokuto no ken,
hugo,
manga,
pro wrestling,
tetsuo hara,
victor ortega,
vjump,
wrestlers
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