Join us at Amoeba Hollywood as Capcom celebrates the release of the Street Fighter™ 6 Original Soundtrack Collector’s Edition Vinyl on Tuesday, February 20th at 5pm! Featuring a special performance by artists behind the video game’s songs “Not On The Sidelines” and “Legends” – GRP, Randy Marx, Rocco 808, and Jayy Starr – and an intimate conversation with Takayuki Nakayama (Game Director), Yoshiya Terayama (Lead Composer), Shuhei Matsumoto (Game Producer), and Koyo Sonae (Soundtrack Executive Producer).
A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Showing posts with label Takayuki Nakayama. Show all posts
Showing posts with label Takayuki Nakayama. Show all posts
Saturday, February 24, 2024
The Street Fighter 6 Original Soundtrack Release Event
Hello friends, I have an extra special weekend posting for you. Earlier this week there was a special event announced by Capcom. Here is the official statement.
Monday, October 2, 2023
Street Fighter 6: A master class in game design, part 28
Labels:
arcade,
capcom,
fgc,
game design,
Kazuhiro Tsuchiya,
legacy,
lowlands,
Nayshall,
resistance,
Shuhei Matsumoto,
street fighter 6,
Suval’hal,
Takayuki Nakayama,
vashal,
world building,
yusuke hashimoto
Friday, September 29, 2023
Street Fighter 6: A master class in game design, part 27
Labels:
arcade,
capcom,
fgc,
game design,
Kazuhiro Tsuchiya,
legacy,
lowlands,
Nayshall,
resistance,
Shuhei Matsumoto,
street fighter 6,
Suval’hal,
Takayuki Nakayama,
vashal,
world building,
yusuke hashimoto
Wednesday, September 27, 2023
Street Fighter 6: A master class in game design, part 26
Labels:
arcade,
capcom,
fgc,
game design,
Kazuhiro Tsuchiya,
legacy,
lowlands,
Nayshall,
resistance,
Shuhei Matsumoto,
street fighter 6,
Suval’hal,
Takayuki Nakayama,
vashal,
world building,
yusuke hashimoto
Monday, September 25, 2023
Street Fighter 6: A master class in game design, part 25
Labels:
arcade,
capcom,
fgc,
game design,
Kazuhiro Tsuchiya,
legacy,
lowlands,
Nayshall,
resistance,
Shuhei Matsumoto,
street fighter 6,
Suval’hal,
Takayuki Nakayama,
vashal,
world building,
yusuke hashimoto
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