Showing posts with label carnival. Show all posts
Showing posts with label carnival. Show all posts

Friday, March 6, 2026

The memories of Wonder Eggs in my collection

Heya friends, I hope that you are doing well. Today I wanted to share some gems from my collection of Wonder Eggs merchandise. If you don’t know, from 1992-2000 Namco ran a video game theme park called Wonder Eggs in Futakotamagawa, Setagaya Ward Tokyo. When the park opened it was so successful that Namco added a sister park next door called the Egg Empire. I wrote about it extensively on this blog.

I had a great number of items that I had gathered in a few years of searching. I loved that I had an entire set of the plush Pyrallis figures. There were some larger ones that they sold in the park, however I had never seen them for sale in any of the Japanese auction sites, even when I searched via the history of products that had already sold. Chances are that they would ever pop up were extremely slim. It didn't stop me from checking. 

I had various ephemera from the parks. I had both the Guidebook, as well as the Map of the park. I also had several stickers. Not all of them were featured here. One of the nicest ones I got was from the opening of Virtual Vehicle, which came with a Pyrallis celebrating the first anniversary of the park. 

I managed to get several tickets to the park. These were called Karla Cards. They kept track of the attractions you went on, what scores you achieved on certain attractions, and even if you got a fortune from the Pyrallis statues. In this way visitors to the park would have a memento of their visit. The silver card was actually a telephone card from the park. I hadn't seen any other phone cards pop up in years of searching, so this was a score. I even managed to purchase rare stickers from the park. A couple of the stickers you could not buy, but could only win if you got the top score in their attractions. I was lucky that somebody in Japan was willing to part with them. 

The map of the park was gorgeous. Of course the people that worked on the Namco games had also lent their talents into creating the art for the park, attractions, and costumes for employees. The world building that Namco did at Wonder Eggs was exceptional. It had its own mythology, its own calendar, and even its own language. This was apparent on the “Carnival Coin” which you would use to pay for the games on the classic midway. The town of Laperot village appeared on one side, and the message of play from the Goddess Elds was on the other. Once I learned the history of the village I enjoyed going over the details engraved on the coin.

The other things I managed to get from the park were pins that visitors could buy. I got a classic pin back button featuring the Pyrallis Ilinx. I also got a really nice pin of the Wonder Sun. I found out that they also offered a Wonder Moon pin, which I hope to track down some day.

Some of the items you could buy or win could only be done during seasonal events. Such was the case for a jack-o-lantern pin that I found. This was only available during the fall season at the park when they ran a Wonder Halloween Festival. Interestingly enough the Halloween event at their park existed before the ones offered at Disneyland or Walt Disney World.

Even though the park was in existence for less than a decade it was constantly evolving. Every few years they would change attractions, and even the story carried in the park. In 1999 Namco ended the cycle for Wonder Eggs 2, and they had limited-edition pins available. These pins celebrated the closing of Wonder Eggs 2, and heralded the updated Wonder Eggs 3. If you got one of these pins, and attended Wonder Eggs 3 you would get a one-time free pass to the park, and other perks during your visit. It was a unique concept that I don’t think had been explored at any other park.

A thing that I never thought would turn up at auction was a Wonder Rally Passport. The park was designed with gamers in mind. One of the events they had was called the Wonder Rally. It debuted in 1998. In it kids, and adults were given passports where they were required to complete a certain amount of challenges during their visit. Guests would get stamps, and stickers in the passport to mark how well they did. The goals varied depending on the age, or ability of the player. People that competed the challenges could earn “Master of Play” pins. The lowest level was a bronze pin, followed by a silver and gold pin. The gold pin was actually labeled the “Iron Man of Play.”

There was a fourth exclusive pin that went to the “Superman of Play.” It was difficult to earn in one visit as it required the best scores or outcomes in some of the attractions. The pin was colored green. You could imagine how surprised I was when one popped up on the Japanese auction sites. Sadly the passport from the grand master was not included in the auction. The passport that I secured came from an earlier auction. It was sold by a gamer that would have earned a bronze award. I wasn’t complaining about that because every item I managed to get from the park told a story.

At the end of 2025 a couple of items popped up that I hadn't seen before. The first were a couple of mini pins featuring the Pyrallis. These were fairly tiny, a little smaller than a nickel in size. The characters were Alea which represented chance, and Ilinx which represented dizziness. I was now wondering if I'd ever see the other two mini pins.

I didn't see or collect anything for a long time after my mini pins, however in the middle of 2026 a pinback button that I had never seen before popped up. Thankfully it was very inexpensive, however shipping from Japan was absurd. But it was a small price to pay to add some more rare items to my growing collection. 

A few months later something else turned up. I had seen pictures of the keychain from the park, but had never seen one turn up for sale. I think this one sold for less than $5. It was much shinier than the picture below shows. It's brilliant, almost like polished silver. Thankfully whoever owned this took good care of it, and I was grateful for that. Since I was going to pay a ridiculous amount for shipping then I also got a bunch of manga for my kid, and a few rare Oswald items as well. Thankfully the online seller bundles everything for one price. Then I get it a couple days later. I would expect nothing less than shipping that costs four times more than the products. Even then it was less expensive than getting the same things through eBay. If they even turn up. 

As cute as these finds were there was something even more surprising on a Japanese auction site. When wonder Eggs closed in 2000 Namco offered a token that was a thank you to visitors. In all the years of doing research I had never seen it mentioned in any Japanese blog or news article. On the face was a flying egg logo, with tiny impressions of the various attractions. It had the word FINAL at the bottom. On the other side of the token was a thank you message from Namco. Thankfully it didn’t cost a lot as the seller offered it for a buy it now price, rather than try to auction it off.

There were a few gems from the park that hoped might turn up. Even if they didn’t I was super happy with every piece that I managed to win. I was sharing the memories of visitors to the actual parks. I was keeping it alive for people that never got a chance to experience it. Were there any theme parks past or present that you collected items from? Let me know about it in the comments section. As always if you enjoyed this blog, and would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!

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Wednesday, March 19, 2025

The horse jumped over the moon, the story of Namco, part 18

On a previous blog I mentioned that Wonder Eggs was inspired by the same history that Walt Disney looked at when he created Disneyland. The team at Namco studied the trade caravans, carnivals, pleasure fairs, and world’s expositions that predated amusement parks. They wanted the village of Laperot to have a timeless quality to it. To appeal to every generation. In order to do that they had to fill the park with updated versions of some classic experiences. For example fairs had live entertainment in the form of musicians, jugglers, clowns, and dancers. The Disney, and Universal parks were known for their live entertainment. Wonder Eggs had these things as well. Ancient fairs also had entertainment in the forms of sideshow attractions. I’m not talking about the tattooed man, or the bearded lady, but rather acts like mystics, and fortune tellers.

Tarot readers, and fortune tellers were a staple at classic fairs, and carnivals. These mystics were known for reading palms, letting visitors know what to expect in the future, or for the more curious who they would marry. They often traded their skills inside an ornate tent, or a caravan. For the sake of being more conscious of history remember that the term “Gypsy” was actually a slur. The correct ethnic term for many of these fortune telling traditions could be traced to the Romani people. Please try and remember this when speaking of the culture. Romani fashion, and traditions were often caricatured by many acts. The costumed characters extending back to the renaissance inspired the creation of arcade machines that dispensed wisdom, fortunes, and winning lottery numbers. These machines went back more than a century. There was even a version that played audio from 1904!

Wonder Eggs had its own unique spin on the fortune telling tradition. In this case the “servants of play” were blessed with wisdom. The Pyrallis Fortune Telling statues were their own mini attraction. Guests could insert their Wonder Ticket aka Karla Card into one of the four bronze statues. Each statue had a unique daily message. I’m certain that they were appropriate for the temperament of each Pyrallis. Not to mention that guests could only request one fortune per day. The other Pyrallis would refuse the card if it had already been used. It was not the only attraction they were in charge of. If you listened to the Pink Monorail podcast that my wife, and I hosted then you would know that carousels were among the oldest amusement rides in the world. The carousel was originally a simulator attraction for jousting. Riders would sit on a saddle mounted over a sort of half barrel on a wheel. As they went in a circle they would try to lance a ring. This tradition of going for the brass ring was carried over to latter carousels. If you grabbed the brass ring, and were able to toss it into a hoop then you would earn a free ride.

The Carrousel of Pyrallis didn’t have a brass ring, but it was nonetheless a classic attraction. Just an FYI “carrousel” was a historically accurate alternate spelling of the ride. Here was the description from the Wonder Eggs guide “A nostalgic carousel at the top of the stairs overlooking Elds Square. It has a Pyrallis (Ilinx) on its roof and is a symbol of the entire park. The night view from the carousel is also beautiful. Of course, the carousel is also lit up, and you can't help but be transported to a dream world.” My wife was happy to learn that the Carrousel of Pyrallis rotated clockwise, a tradition that started in the UK. The ones that went counter-clockwise were built later. They were more popular with the rest of Europe, and North American builders. The fortune tellers, and carrousels I’ve mentioned were carried over from ancient history, and updated for Wonder Eggs. What about popular amusement attractions from the 20th century? How did Namco incorporate those into the park?

The bumper car was invented by Theophilus Van Kannel, who also invented the revolving door. The bumper cars that we know today could be traced back about 100 years ago to the Dodgem Corp. in Lawrence, Massachusetts. According to the Coney Island History Project One of the first bumper car rides may have been the Witching Waves at Coney Island’s Luna Park. These were motionless and propelled by undulating rollers under a flexible road. USA Today compiled a brief pictorial history of the attraction. Witching Waves was an historical flat ride that was installed at several amusement parks worldwide. The first was at Luna Park on Coney Island, New York, United States, in 1907, where it was one of the most popular rides. Luna Park was synonymous with the first American amusement park, and was covered on our podcast. Namco wanted to update the concept of the bumper car, and turn it into a form of play.

Namco turned the bumper cars into a game of tag called “Future Colosseum.” The description from the Wonder Eggs guide didn’t make much sense. “Future Colosseum” is an exciting kart battle where 16 karts violently collide with each other and compete for points. That shock when you hit it with all your might without hesitation. A futuristic cart that is sure to become addictive.” Namco gave each car a unique design. The bodies had a similar aesthetic to the Laperopter designs from Shigeki Toyama. These bodies had a function, the cars lit up with different colors when they hit each other. The way the game worked was that the cars were divided between eight “Angels” and eight “Devils.” Angels added points, and Devils deducted them. If an angel hit a devil they would earn a point, and they would turn the devil into an angel as well. Alternately Devils converted angels, and deducted points. There was an electronic scoreboard on the wall that showed the points for each player. The last 30 seconds of the ride was pure chaos as it became a free for all against everyone. Future Colosseum predated the release of the original Ridge Racer arcade game by a year. I believe it inspired the developers at Namco to make the two best cars in the series an angel, and a devil.

Early amusement parks had boat rides where boats followed a closed circuit on a stream. They were originally called “old mill” rides where visitors would see scenes as they passed by. They might see pirates, monsters, native villages, or other things depending on the theme of the attraction. Variations of which inspired the creation of the “tunnel of love,” and flume “log” rides. The Möbius Creek, sometimes written Moebius Creek was a classic gondola ride around Laperot village. Here was the official description “The Möbius River flows around the entire park. A romantic excursion is the water ride “Möbius Creek.“ Enjoy the park's performances to your heart's content…” mcSister magazine added “The “Eternal Sacred River” is very popular with parents and children during the day and couples at night. The concept behind the river that flows through the park is that it is a “sacred stream that continues forever.” Ride on a round gondola and stroll through a mysterious world. Möbius Creek is very popular with couples at night.”

Not every attraction in the early parks were rides, or fortune tellers. Games of skill were possibly the biggest draw at every midway. A part of Laperot was named the Carnival Arcade. It had updated versions of the most popular Namco games featured in their play centers, and the original ones that they created for Expo ’90. There were nine carnival attractions in total including games like Hurry Up Chef, Wani Wani Panic Land, and Lucky Monkey. The prize at each was a small stuffed animal. These were easily the most family friendly games on the market. What I thought was really special were the coins required for play. Instead of paying for the games with the egg currency on the tickets, the dreamers could buy individual Carnival Coins. The coins could be used to play any one of the games. These coins were slightly larger than traditional arcade tokens. They were minted with a portrait of Laperot Village on one side, and engraved with a message in “Elds Character” on the other.

Wonder Eggs had all of the elements of a textbook fair, hometown carnival, and traditional amusement park. The introduction of Elds the Goddess of play, the Pyrallis as the servants of play, and Laperot as the village of play helped transform it into a theme park. Modern parks relied on modern technology, new attractions, new midways to pull the experience out of the past. How did Wonder Eggs find the balance for visitors? We will look at this in the next entry of the blog series. I hope to see you back for that. Were there any defunct parks that you visited? Please tell me about it in the comments section. As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
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Wonder Eggs, and Egg Empire research collected from: Wonder Eggs Guide Map, Namco Graffiti magazine, the book “All About Namco II", NOURS magazine, The Namco Museum, Namco Wiki, Ge-Yume Area 51 Shigeki Toyama Collection, mcSister magazine, first person attraction details from Yoshiki. Event details from Hole in the Socks

Friday, January 3, 2025

Pink Monorail Manufacturing the Magic Ep 2: Pleasure Fairs

Heya friends, here is the link to the next episode of the Pink Monorail Podcast. This podcast is designed for Disney fans, amusement park visitors, and history buffs. You’ll learn the roots of the multi-billion dollar theme park industry from ancient history all the way to today. The missus, and I worked hard putting these episodes together through 2024, and we’re growing it through 2025. Click on the picture or link to visit our streaming page hosted on Jim Hill Media. I hope you get a chance to listen, subscribe, and leave a review so we can climb the theme park podcast rankings!

The Pink Monorail Podcast: Manufacturing the Magic Episode 2 In the second installment of this new educational series, Noe & Shelly Valladolid discuss the ancestors of today’s Renaissance fairs. To be specific, some of the primitive “rides” that could be found at these medieval entertainments. In this episode, listeners will learn about: 
  • Elephants walking across the frozen Thames 
  • What fairs were like in faraway India 
  • How an exhibition of two goats led to today’s county fairs 
  • Why Canada’s Hants County Exhibition, the first major fair in North America, is still in operation today 
  • What it was like to attend a Frost Fair in the heart of London 

Have you visited any county fairs, or classic Dickens fairs this season? I’d like to hear about it in the comments section. As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
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Wednesday, January 1, 2025

The Pink Monorail Podcast: Manufacturing the Magic Episode 1

Happy New Year amigos! I hope that you, and yours are doing well. I’ve been working on a little something for you. In fact this month I’m proud to share something that I and the missus (Shelly) have been working on all throughout 2024. The missus is a theme park historian. She taught a college class on the history of US theme parks more than 20 years ago. Then she stepped away from writing, and teaching for a while. Her former students, and family convinced her to turn her classes into a podcast series. She revised her notes, and broke down the classes into individual episodes. She traces the creation of theme parks going all the way to pre-history. I co-host on the podcast. If you want to learn the roots of American parks then this show is for you. I hope you give it a listen, leave a review, and of course tell a friend.

The Pink Monorail Podcast: Manufacturing the Magic Episode 1 In the premiere episode of this new podcast series, Noe & Shelly explore the origins of themed entertainment. To be specific, how early trade fairs led to the first amusements. Throughout this episode, listeners will learn about: 
  • How gunpowder, tea, and paper from China shaped Europe 
  • How Rome got the secret of Silk 
  • Privileged fairs in Medieval Europe 
  • Christmas markets that still operate today 
  • And the earliest forms of entertainment 

My family had a memorable holiday season, and I'll be sharing more about it later. What did you get up to over the past few months? Did you get a chance to visit the Disney, or Universal Theme parks? I’d like to hear about it in the comments section. As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
follow the Street Writer on Patreon!