A blog about my interests, mainly the history of fighting games. I also talk about animation, comic books, car culture, and art. Co-host of the Pink Monorail Podcast. Contributor to MiceChat, and Jim Hill Media. Former blogger on the old 1UP community site, and Capcom-Unity as well.
Friday, September 6, 2024
The secrets of Hog Hollow
Hello friends, I hope that you are doing well. Today I wanted to talk about one of my favorite games. I’ve written about NASCAR Rumble on a couple of occasions. I will probably do so again in the future. Today I wanted to mention something that’s a bit of a throw-away detail. Something so minuscule I have a feeling that a lot of players never even caught it in the game. First off let’s talk about the stages. Unlike the other NASCAR games there were no licensed tracks featured in this game. Instead there were courses inspired by regions of the US. The south specifically, but also the midwest, and west coast. Each region featured three courses to race on with heavy theming. One of my favorites was Southern Exposure, and it’s third, and most complex road was called Hog Hollow.
The developers at EA had a lot of fun putting together these roads. There was nothing subtle in the themes that they used, in fact they were heavy handed with the details, and that’s what I especially loved. In this case Hog Hollow took place through a Three Little Pigs theme park, and hog farm. If you looked carefully you would notice that the track was shaped in the outline of a pig. For a few years I thought that it was a particularly challenging course, until one day I looked at the map, and made out the shape. I felt so stupid for not realizing it sooner.
Every course had a shortcut, or series of shortcuts that you could exploit to beat your opponents. As the old saying went in NASCAR “if you ain’t cheating you ain’t winning.” The main shortcuts for Hog Hollow took place just after the gates of the park, there was a barn with a fence, and sign that read Park Closed. Of course you could crash through the gates, and streak through the narrow streets.
Here was one example of the types of details that players would miss. Since the cars are going super fast the audience wouldn’t have time to read the signs in the retail area of the park. They would miss the Porkantile market, or the Piggy’s Bank.
At the end of the street there’s a stage show dedicated to the Three Little Pigs. You can drive down the aisle, and run over the pig standees. Out the back door there is a shortcut that leads under the parking lot.
After you exit the park, and follow the road you will eventually come across a hog farm. If you drive between the pens you can see, and hear pigs squealing. It’s another great touch for one of the last games made on the original Playstation.
The greatest hidden detail in the game is one easily missed. There are three ticket booths at the front gates of Hog Hollow. The booths are themed after the story of the Three Little Pigs. You can easily run over the standees, fence, and booths themselves. Those things are all destructible. That is with the exception of the house of bricks.
No matter how fast you are going, or even what type of car or truck you drive, you simply cannot destroy the house of bricks. You can’t even break through the fence. The best part is that if you run over one of the remaining pig standees then it will immediately appear in the yard of the brick house.
I actually didn’t even catch this detail for years, and years. My focus was on winning the race, and not about seeing what happened to items you crashed through. As in many games those things simply disappeared once they were smashed. Then one day I noticed that there was an extra pig with the brick house. I thought to myself there was no way the studio programmed in this throwaway detail. So I restarted the stage and slowly ran over the sticks, and straw houses just to see. Sure enough nothing happened unless I ran over the standees as well. Then they immediately appeared safely behind the fence.
It was one of the many clever details that the company hid in the game. Did it make the experience any better? Probably not. Was I glad that they went above, and beyond in populating the stages with these Easter eggs? You bet I was! I’d like to know if there were any throwaway details in your favorite games. Something so obscure that chances were many fans never even caught it. I’d like to hear about it on the comments section. As always if you would like to sponsor me please visit my Patreon page and consider donating each month, even as little as $1 would help make better blogs and even podcasts!
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